EGameplayTagEventType::Type

Rather a tag was added or removed, used in callbacks

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h

Include

#include "GameplayEffectTypes.h"

Syntax

namespace EGameplayTagEventType
{
    enum Type
    {
        NewOrRemoved,
        AnyCountChange,
    }
}

Values

Name

Description

NewOrRemoved

Event only happens when tag is new or completely removed

AnyCountChange

Event happens any time tag "count" changes

Remarks

Rather a tag was added or removed, used in callbacks

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