FActiveGameplayCueContainer::PredictiveRemove

Marks as predictively removed so that we dont invoke remove event twice due to onrep

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MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h

Include

#include "GameplayCueInterface.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp

Syntax

void PredictiveRemove
(
    const FGameplayTag & Tag
)

Remarks

Marks as predictively removed so that we dont invoke remove event twice due to onrep

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