FActiveGameplayEffectsContainer::AttemptRemoveActiveEffectsOnEffectApplication

Method called during effect application to process if any active effects should be removed from this effects application

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

void AttemptRemoveActiveEffectsOnEffectApplication
(
    const FGameplayEffectSpec & InSpec,
    const FActiveGameplayEffectHandle & InHandle
)

Remarks

Method called during effect application to process if any active effects should be removed from this effects application

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