Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
int32 GetActiveEffectCount
(
const FGameplayEffectQuery & Query,
bool bEnforceOnGoingCheck
) const
Get the count of the effects matching the specified query (including stack count)
Count of the effects matching the specified query