FActiveGameplayEffectsContainer::GetActiveEffectsTimeRemainingAndDuration

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

TArray< TPair< float, float > > GetActiveEffectsTimeRemainingAndDuration
(
    const FGameplayEffectQuery & Query
) const

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