Deprecated
Use GetGameplayAttributeValueChangeDelegate (the delegate signature has changed)
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
FOnGameplayAttributeChange & RegisterGameplayAttributeEvent
(
FGameplayAttribute Attribute
)