FGameplayAbilitySpec::ShouldReplicateAbilitySpec

Interface function to see if the ability should replicated the ability spec or not

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h

Include

#include "GameplayAbilitySpec.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp

Syntax

bool ShouldReplicateAbilitySpec() const

Remarks

Interface function to see if the ability should replicated the ability spec or not

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