[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
UObject * SourceObject
Object this ability was created from, can be an actor or static object. Useful to bind an ability to a gameplay object
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
UObject * SourceObject
Object this ability was created from, can be an actor or static object. Useful to bind an ability to a gameplay object