FGameplayAbilitySpec::FGameplayAbilitySpec

Version that takes an ability CDO, this exists for backward compatibility

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h

Include

#include "GameplayAbilitySpec.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp

Syntax

FGameplayAbilitySpec
(
    UGameplayAbility * InAbility,
    int32 InLevel,
    int32 InInputID,
    UObject * InSourceObject
)

Remarks

Version that takes an ability CDO, this exists for backward compatibility

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