FGameplayAttribute::SetNumericValueChecked

Modifies the current value of an attribute, will not modify base value if that is supported

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h

Include

#include "AttributeSet.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp

Syntax

void SetNumericValueChecked
(
    float & NewValue,
    class UAttributeSet * Dest
) const

Remarks

Modifies the current value of an attribute, will not modify base value if that is supported

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