TargetAttachComponent

Could be used to say "attach FX to this component always"

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category=GameplayCue)
TWeakObjectPtr< USceneComponent > TargetAttachComponent

Remarks

Could be used to say "attach FX to this component always"

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