Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
Include |
#include "GameplayCueTranslator.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueTranslator.cpp |
bool GetTranslatedTags
(
const FName & ParentTag,
TArray< FGameplayCueTranslationEditorInfo > & Children
)
Used by the GC editor to enumerate possible translation tags. Never called at runtime.