[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Capture)
EGameplayEffectAttributeCaptureSource AttributeSource
Source of the gameplay attribute
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Capture)
EGameplayEffectAttributeCaptureSource AttributeSource
Source of the gameplay attribute