NO_PERIOD

Constant specifying that the combat effect has no period and doesn't check for over time application

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Syntax

static const float NO_PERIOD = 0.f;

Remarks

Constant specifying that the combat effect has no period and doesn't check for over time application

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