FGameplayEffectContextHandle::GetOrigin

Returns origin point, may be invalid if HasOrigin is false

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h

Include

#include "GameplayEffectTypes.h"

Syntax

virtual const FVector & GetOrigin() const

Remarks

Returns origin point, may be invalid if HasOrigin is false

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