FGameplayEffectCustomExecutionOutput::AddOutputModifier

Add the specified evaluated data to the execution's output modifiers

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h

Include

#include "GameplayEffectExecutionCalculation.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectExecutionCalculation.cpp

Syntax

void AddOutputModifier
(
    const FGameplayModifierEvaluatedData & InOutputMod
)

Remarks

Add the specified evaluated data to the execution's output modifiers

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