FGameplayEffectCustomExecutionOutput::GetOutputModifiersRef

Returns direct access to output modifiers of the execution (avoid copy)

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h

Include

#include "GameplayEffectExecutionCalculation.h"

Syntax

TArray< FGameplayModifierEvaluatedData > & GetOutputModifiersRef()

Remarks

Returns direct access to output modifiers of the execution (avoid copy)

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