FGameplayEffectCustomExecutionParameters::AttemptCalculateTransientAggregatorBaseValue

Attempts to calculate the base value of a transient aggregator given the specified parameters.

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MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h

Include

#include "GameplayEffectExecutionCalculation.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectExecutionCalculation.cpp

Syntax

bool AttemptCalculateTransientAggregatorBaseValue
(
    const FGameplayTag & InAggregatorIdentifier,
    OUT float & OutBaseValue
) const

Remarks

Attempts to calculate the base value of a transient aggregator given the specified parameters.

Returns

True if the base value was successfully calculated, false if it was not

Parameters

Parameter

Description

InAggregatorIdentifier

Tag identifying the transient aggregator to attempt to calculate the base value of

OutBaseValue

[OUT] Computed base value

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