[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Query)
FGameplayTagQuery SourceTagQuery
Query that is matched against tags the source of this GE has
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Query)
FGameplayTagQuery SourceTagQuery
Query that is matched against tags the source of this GE has