FGameplayEffectSpec::CalculateModifiedDuration

Helper function that returns the duration after applying relevant modifiers from the source and target ability system components

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

float CalculateModifiedDuration() const

Remarks

Helper function that returns the duration after applying relevant modifiers from the source and target ability system components

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