FGameplayEffectSpec::GetAllGrantedTags

Appends all tags granted by this gameplay effect spec

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

void GetAllGrantedTags
(
    OUTFGameplayTagContainer & Container
) const

Remarks

Appends all tags granted by this gameplay effect spec

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss