[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=GameplayModifier, Meta=(FilterMetaTag="HideFromModifiers"))
FGameplayAttribute Attribute
The Attribute we modify or the GE we modify modifies.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=GameplayModifier, Meta=(FilterMetaTag="HideFromModifiers"))
FGameplayAttribute Attribute
The Attribute we modify or the GE we modify modifies.