Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include |
#include "GameplayEffectTypes.h" |
bool HasMatchingGameplayTag
(
FGameplayTag TagToCheck
) const
Check if the count container has a gameplay tag that matches against the specified tag (expands to include parents of asset tags)
True if the count container has a gameplay tag that matches, false if not
Parameter |
Description |
---|---|
TagToCheck |
Tag to check for a match |