[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=GameplayModifier)
FGameplayTagContainer IgnoreTags
None of these tags may be present
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=GameplayModifier)
FGameplayTagContainer IgnoreTags
None of these tags may be present