[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Transient, BlueprintReadOnly, Category=Application)
FGameplayTagContainer Removed
Tags that should be removed if my parent had them
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Transient, BlueprintReadOnly, Category=Application)
FGameplayTagContainer Removed
Tags that should be removed if my parent had them