FNameSwapData

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h

Include

#include "GameplayCueTranslator.h"

Syntax

struct FNameSwapData

Variables

Name Description

Public variable

const UGameplay...

 

ClassCDO

Class that provided the rules.

Public variable

TArray< FGamepl...

 

NameSwaps

What it gave us.

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