| IAbilitySystemReplicationProxyInterface::NetMulticast_InvokeGameplayCueExecuted()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h |
Include |
#include "AbilitySystemReplicationProxyInterface.h" |
void NetMulticast_InvokeGameplayCueExecuted
(
const FGameplayTag GameplayCueTag,
FPredictionKey PredictionKey,
FGameplayEffectContextHandle EffectContext
)