UAbilitySystemComponent::CheckForClearedAbilities

Called from ClearAbility, ClearAllAbilities or OnRep.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp

Syntax

void CheckForClearedAbilities()

Remarks

Called from ClearAbility, ClearAllAbilities or OnRep. Clears any triggers that should no longer exist.

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