FAbilitySystemComponentDebugInfo

Debugging

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Syntax

struct FAbilitySystemComponentDebugInfo

Remarks

Debugging

Variables

Name Description

Public variable

bool

 

Accumulate

Public variable

bool

 

bPrintToLog

Public variable

bool

 

bShowAbilities

Public variable

bool

 

bShowAttributes

Public variable

bool

 

bShowGameplayEffects

Public variable

UCanvas *

 

Canvas

Public variable

int32

 

GameFlags

Public variable

float

 

MaxY

Public variable

float

 

NewColumnYPadding

Public variable

float

 

OriginalX

Public variable

float

 

OriginalY

Public variable

TArray< FString...

 

Strings

Public variable

float

 

XPos

Public variable

float

 

YL

Public variable

float

 

YPos

Constructors

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