Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp |
FGameplayAbilitySpec * FindAbilitySpecFromInputID
(
int32 InputID
)
Returns an ability spec from a handle. If modifying call MarkAbilitySpecDirty