Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
bool GetActiveEffectsEndTimeAndDuration
(
const FGameplayEffectQuery & Query,
float & EndTime,
float & Duration
) const
Returns end time and total duration