UAbilitySystemComponent::GetSetChecked

Finds existing AttributeSet. Asserts if it isn't there.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Syntax

template<class T>
const T * GetSetChecked() const

Remarks

Finds existing AttributeSet. Asserts if it isn't there.

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