Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp |
FGameplayAbilitySpecHandle GiveAbilityAndActivateOnce
(
FGameplayAbilitySpec & AbilitySpec
)
Grants an ability and attempts to activate it exactly one time, which will cause it to be removed. Only valid on the server!