| IGameplayTagAssetInterface::HasMatchingGameplayTag()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
virtual bool HasMatchingGameplayTag
(
FGameplayTag TagToCheck
) const
Gameplay tag operations Implements IGameplayTagAssetInterface using the TagCountContainer