Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
virtual void InitDefaultGameplayCueParameters
(
FGameplayCueParameters & Parameters
)
Will initialize gameplay cue parameters with this ASC's Owner (Instigator) and AvatarActor (EffectCauser)