Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
void InvokeGameplayCueEvent
(
const FGameplayEffectSpecForRPC & Spec,
EGameplayCueEvent::Type EventType
)
Handles gameplay cue events from external sources