OnActiveGameplayEffectAddedDelegateToSelf

Called on both client and server whenever a duraton based GE is added (E.g., instant GEs do not trigger this).

Windows
MacOS
Linux

Syntax

FOnGameplayEffectAppliedDelegate OnActiveGameplayEffectAddedDelegateToSelf

Remarks

Called on both client and server whenever a duraton based GE is added (E.g., instant GEs do not trigger this).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss