Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp |
virtual void OnGiveAbility
(
FGameplayAbilitySpec & AbilitySpec
)
Will be called from GiveAbility or from OnRep. Initializes events (triggers and inputs) with the given ability