UAbilitySystemComponent::OnServerPrintDebug_Request

Virtual function games can override to do their own stuff when either ServerPrintDebug function runs on the server

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp

Syntax

virtual void OnServerPrintDebug_Request()

Remarks

Virtual function games can override to do their own stuff when either ServerPrintDebug function runs on the server

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