UAbilitySystemComponent::RemoveActiveGameplayEffect_NoReturn

This only exists so it can be hooked up to a multicast delegate

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Syntax

void RemoveActiveGameplayEffect_NoReturn
(
    FActiveGameplayEffectHandle Handle,
    int32 StacksToRemove
)

Remarks

This only exists so it can be hooked up to a multicast delegate

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