[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
bool ReplicationProxyEnabled
When enabled, we will not replicate this ASC to simulated proxies. We will route multicast RPCs through
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
bool ReplicationProxyEnabled
When enabled, we will not replicate this ASC to simulated proxies. We will route multicast RPCs through