UAbilitySystemComponent::UpdateTagMap

Update the number of instances of a given tag and calls callback

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Syntax

void UpdateTagMap
(
    const FGameplayTagContainer & Container,
    int32 CountDelta
)

Remarks

Update the number of instances of a given tag and calls callback

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