UAbilitySystemGlobals::GetAttributeSetInitter

Returns data used to initialize attributes to their default values

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h

Include

#include "AbilitySystemGlobals.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp

Syntax

FAttributeSetInitter * GetAttributeSetInitter() const

Remarks

Returns data used to initialize attributes to their default values

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss