Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h |
Include |
#include "AbilitySystemGlobals.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp |
bool IsGameplayModEvaluationChannelValid
(
EGameplayModEvaluationChannel Channel
) const
Returns whether the specified gameplay mod evaluation channel is valid for use or not. Considers whether channel usage is allowed at all, as well as if the specified channel has a valid alias for the game.