PredictTargetGameplayEffects

Set to true if you want clients to try to predict gameplay effects done to targets.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config)
bool PredictTargetGameplayEffects

Remarks

Set to true if you want clients to try to predict gameplay effects done to targets. If false it will only predict self effects

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss