[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config)
bool PredictTargetGameplayEffects
Set to true if you want clients to try to predict gameplay effects done to targets. If false it will only predict self effects
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config)
bool PredictTargetGameplayEffects
Set to true if you want clients to try to predict gameplay effects done to targets. If false it will only predict self effects