UAttributeSet::IsSupportedForNetworking

IsSupportedForNetworking means an object can be referenced over the network

Windows
MacOS
Linux

Override Hierarchy

UObject::IsSupportedForNetworking()

UAttributeSet::IsSupportedForNetworking()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h

Include

#include "AttributeSet.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp

Syntax

virtual bool IsSupportedForNetworking() const

Remarks

IsSupportedForNetworking means an object can be referenced over the network

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss