| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h |
Include |
#include "GameplayAbilitySet.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGameplayAbilitySet : public UDataAsset
This is an example DataAsset that could be used for defining a set of abilities to give to an AbilitySystemComponent and bind to an input command. Your project is free to implement this however it wants!
Name | Description | |
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UGameplayAbilitySet ( |
Name | Description | ||
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GiveAbilities ( |