[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
TArray< TSubclassOf< AGameplayCueNotify_Actor > > GameplayCueClassesForPreallocation
Classes that we need to preallocate instances for
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
TArray< TSubclassOf< AGameplayCueNotify_Actor > > GameplayCueClassesForPreallocation
Classes that we need to preallocate instances for