Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h |
Include |
#include "GameplayCueManager.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp |
TSharedPtr< FStreamableHandle > InitObjectLibrary
(
FGameplayCueObjectLibrary & Library
)
Internal function to actually init the FGameplayCueObjectLibrary. Returns StreamableHandle when asset async loading is requested.