UGameplayCueManager::RouteGameplayCue

Actually routes the gameplaycue event to the right place.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h

Include

#include "GameplayCueManager.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp

Syntax

virtual void RouteGameplayCue
(
    AActor * TargetActor,
    FGameplayTag GameplayCueTag,
    EGameplayCueEvent::Type EventType,
    const FGameplayCueParameters & Parameters,
    EGameplayCueExecutionOptions Options
)

Remarks

Actually routes the gameplaycue event to the right place.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss